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Who we are

DiGA e.V is a non-profit association. It was founded April 3rd 2002 in Berlin. Registration number: 21545 Nz. Chairmen is Andreas Lange.

The members of the core team are:

Andreas Lange. M. A (religious studies and drama)
Since 1993 Andreas Lange has been working as a curator, author, lecturer and consultant in the field of digital entertainment culture. He is also the Head of the Computer Game Museum in Berlin.

Miron Schmidt
Miron Schmidt is an expert in classic adventure games. His "Level 9 fact sheet" (together with Manuel Schulz) is a great resource for everyone who is interested in early adventure gaming.

Stefan Zeilner, Dipl. –Ing.Arch
Leveldesigner for Yager-Development, current game: ‘Yager’ for X-Box.

Sven Burdack, Dipl.-Ing
Since 1997 Sven has been working as a webdesinger for Pixelpark, Loveparade, DKV Versicherung.

Paul David Doherty
Programmer and game archeologist. He is also a well known specialist on the subject of and collector of interactive fiction. Check his homepage.

Sylvius Lack, Dipl,-Ing.
Gamedeveloper since 1995. His main issues are audio and music. Current production: "Nomads" by Radon Labs.

Karsten Huth
Student in library science. Writing his final exam about the "archiving of software"

credits homepage

design: Sven Burdack
programming: SansSoleil, Steffen Belz
 
© 2008 DiGA e.V.